Awesoome work B!!! the hair looks like it was a challenge..howd ya do it
Adolph, basically I created the hairSystms along nurbs curves. These nurbs curves were created from actual geometry (nurbs surfaces) that represent each clump of hair from the 2d reference. From there, I would change the their attributes to get what I want which involves lots of render tests. Since the coloration was hard to control, I had to go to After Effects to get the desired look.
oooooooooooooooooooooooooooooh… im not sure what that all means but…its fanthy 🙂
I love this it looks just like her drawing style! Do her Ice Princess next! 🙂
Thanks marie, I might do it if She has turn arounds.
WOW really nice work. It looks just like the design!!
wow, that’s awesom, didnt know you and Zar were friends. Me and Todd met her at CTN i think, great work!
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